Ardenfall News
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Swamps and Systems (Devlog 11)
Hello and welcome to Devlog 11 for Ardenfall, the open ended RPG! These past few weeks has seen some major new additions to the project, from new swamp trees to a new dialog system and quest system, and the beginning of a new AI system. So much to go through, so lets begin! As usual,…
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Crafting a Sky System in Unity
In a normal scene, the sky can often take up nearly 50% of the screen. With that in mind, I set out to create a sky system that is beautiful and simple. This is a technical dive into the inner workings of Ardenfall’s sky system. If you’re more interested in individual features, then I would…






