Ardenfall: An Open-World Singleplayer RPG

Ardenfall: An Open-World Singleplayer RPG

Explore a Deep and Interesting World

Choose your Path and Allied Factions

Roleplay Anyone You can Imagine

Interested? Join the Community.



Combat and Creativity (Devlog 13)

February 24th, 2020|

Another Devlog, this one super late! Luckily it is also packed full of content! In the past month, the AI and Quest system has been worked on, making more and more quest types possible. We've also added new creatures, attacks types, clothing, and even an overworld Dungeon! If you missed [...]

Monsters and Models (Devlog 12)

January 17th, 2020|

After a bit of devlog silence, Devlog 12 finally is here, showing off several new monsters, features, and tools. Development is starting to get up to speed, with more planning and focused goals. If you missed our last devlog, be sure to check it out! And without further ado, let's [...]

Building Open-World Save Systems

December 15th, 2019|

One big question when building an open world game is how saving and loading of states will function. With so many complex systems, ensuring that this works takes a lot of effort and planning. Here's how I built Ardenfall's save system so far, and various things I have learned. This [...]

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