Category: Uncategorized
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Ardenfall Demo 0.6.12 Changelog
A new update has landed for Ardenfall’s Demo! The most interesting addition is Retro Mode, which adds a nostalgic look to the game. Many various fixes and improvements have been added as well! Features: Added retro mode Fixes: Reduced stuttery camera Fixed stealing achievement not triggering correctly sometimes Fixed damage voice not triggering when getting…
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Ardenfall Demo 0.6.9 Changelog
A new version has landed! This update comes with a few features and fixes ported from the Official Release we are hard at work on. We also balanced a few key areas, bringing it closer to what it would be in the Official Release. Features: Made discovered locations appear in map Added reputation UI to…
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Ardenfall’s Demo has Softlaunched!
Download On Steam After nearly 5 years of development, Ardenfall is soft launching its playable demo! You are able to play through the whole core gameplay loop – create your character, kill monsters, explore several large dungeons, interact with dozens of fully-written NPCs, and loose yourself in a large chunk of the world of Ardenfall.…
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Video Devlog #3 | Meaner Monsters
A new Devlog has landed! The team has been hard at work these past few months, with great results. New monsters, tons of polish, and new UI + VFX. Wowsers!
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August GIVEAWAY
We’re running Six Grand Giveaways, and the August Giveaway has begun! All you need to do is sign up, and you’ll be entered into the August Giveaway. The prizes will be revealed as the weeks go by, and then we will announce the winners on our Twitch on August 28th. ENTER HERE
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Devlog Video #2: A Growing World!
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Join Us: Virtual Showcase @ Seattle Indies
Join us for our first virtual showcase for Ardenfall! We’ll be showing off gameplay, locations, and quests, as well as developer insights, tools, art, and more! When: 1PM-4PM 3/27/20 PST Where: Seattle Indies Discord! Anyone and everyone can join and interact!
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Enchantments and Advancements (Devlog 16)
Hello and welcome to the newest and shiniest devlog for Ardenfall, the Open-Ended RPG! It has been a LOT of time since the last devlog, so I had to pick my favorite additions and changes. A lot of internal work has been done, but also a bunch of features and additions have been added as…